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Discuss Terran's strats here
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08-10-2007, 05:59 PM
Hankinator
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Join Date: Jul 2007
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Terran Defense Strategies
Discuss here of common and uncommon terran defense strategies.
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PWN3D
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08-10-2007, 08:39 PM
J.C.
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2 barracks at choke behind it depots behind mass siege tanks that will stop all ground
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08-11-2007, 12:49 AM
Hankinator
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I personal favor the one entrance maps that have 2 bunkers 2 missle turrents, 4 seige tanks, and 12 valky's and a few ghosts here or there, i also enjoy hitting the protoss w/ an EMP right b4 a nuke
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08-12-2007, 02:28 AM
WumboWarrior
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I never got what the EMP really does. I thought it would disable robotic units, but every time I do so, it seems to have no effect...
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08-12-2007, 03:55 PM
J.C.
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It takes the shields away from protoss units and takes energy from units such as temps, arbiters, wraights, and defs.
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08-13-2007, 12:45 AM
Hankinator
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yeah emp's are nice, same w/ defense matrix it takes like 2 minuets for 12 crusy's to kill a marine w/ the shield
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08-15-2007, 12:42 AM
~KrYpT~
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2 Barracks/1 Bunker at choke. Then Tanks/Sci Vessels/Marines and you will be close to unstoppable.
But its when you go on the offensive that you lose.
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08-16-2007, 12:06 AM
J.C.
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lol just attack with that you said that is also a very strong atack
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08-16-2007, 03:05 AM
Hankinator
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yeah also 48 marines fully upgraded w/ a few firebats and medics is quite fun lol
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08-16-2007, 06:23 AM
~KrYpT~
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Rofl... firebats... get raped late game... do you play
SC
? lol
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